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Students congregate in the Digital Worlds REVE Polymodal Immersive Classroom Theatre
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"Anta" premiere at the Digital Worlds Polymodal Immersive Theatre
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LiveVibe TV Season 3 Episode 1, a live studio production
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Game-based learning at the Digital Worlds PICT
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Interactive Storytelling, a course taught at the Digital Worlds Institute's Polymodal Immersive Classroom Theatre
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Students defend their final projects at the end of the semester, in the Digital Worlds REVE PICT theatre
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LiveVibe TV's Season 1 host, Cameryn Justice, interviews guest Duncan Wambungu and the UF Africa choir
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Professor and Digital Media Assistant, Patrick Pagano, displays his projection design at the Digital Worlds Institute REVE
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A view of the Digital Worlds REVE PICT theatre
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A virtual fly-through of UF Islands in Second Life, projected onto 5 screens, at the Digital Worlds Institute
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LiveVibe TV Season 2 Episode 3, in front of a live studio audience
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Visiting guest, special effects artist, and UF alumn, Richard Kidd, speaks to students about his craft
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Dr. Angelos Barmpoutis demonstrates his work in biomedical imaging at the Digital Worlds Institute's Polymodal Immersive Classroom Theatre
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Dr. Ben DeVane lectures students at the Digital Worlds Institute's Polymodal Immersive Classroom Theatre
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Digital Worlds Institute Professor Patrick Pagano shares his work in the field of Digital Multimedia Performance Systems at the REVE
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Guest lecturer, Virgil Wong, shares his experimental work in the fields of art, medicine and technology
Facilities: Research, Education and Visualization Environment (REVE)
Research, Education and Visualization Environment
A flexible suite of spaces for research and education, featuring collaborative environments with numerous technological capabiities. The REVE is comprised of the following individual spaces:
» Polymodal Immersive Classroom Theater (PICT): Provides large-scale immersive visualization capabilities for an audience of up to 50 people; can also be used for high-end receptions, online business meetings and film and television screenings
» Virtual Production Studio (VPS): An open collaborative working space with large green screen, motion capture, video projection, gaming and interactive media authoring tools and workstations
» Digital Media Suite (DMS): A variety of production and post-production systems, ranging from digital video editing and compositing to audio, animation and post-production processing capabilities
» The Machine Room (MR): An dedicated space inhabited by hardware that runs the integrated systems for the PICT's visualization and networked communications capabilities