Aesthetic
Computing UF Faculty recieves grant for Aesthetic
Computing
Three faculty, two from Computer Science, and one from English, were awarded $450,000 from the National Science Foundation to study
ways in which aesthetic media and presentations can be used in creating
formal models for Computer Science. The project is lead by Dr. Paul
Fishwick (CISE), working with co-PIs Drs. Tim Davis (CISE) and Jane
Douglas (English). With an increased efficiency for creating virtual
3D models and rapidly prototyped physical objects, computer scientists
need to explore ways in which the arts can be used in the specification
of software. Can software look more like a multimedia art production?
The movement toward this goal has been given the name "Aesthetic
Computing", and it suggests a way for people to better understand
currently hard-to-follow structures for computing and mathematics.
The image shows a snapshot of a 3D operating system, which is a
fairly large program used to control access to hardware and software
resources on a computer. Examples of traditional operating systems,
built with far more abstract notation and symbols, include Windows,
Linux, and Mac OS. Aesthetic Computing paves the way for using personalized
and culturally meaningful objects, media, and productions in the
internal structures of software. This will lead to more people being
able to understand and write their own programs, by building artistic
productions.